Bomb Torizo

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Bomb Torizo
BombTorizo.png
Location Bomb Torizo Room, Crateria
Health 800

General Information

Bomb Torizo has 800 health.

Bomb Torizo is vulnerable to Missiles, Super Missiles, charged shots, and special beam attacks.

Super Missiles will deal 600 damage to Bomb Torizo instead of their normal 300.

When brought below 350 health, his core will explode, and he will not take damage during this animation.

When brought below 100 health, his head will explode, and he will not take damage during this animation.

Any part of Bomb Torizo's body, as well as his eggs, will deal 2 / 4 / 8 damage to Gravity Suit / Varia Suit / Power Suit Samus, respectively.

Bomb Torizo's claw and laser attacks each deal 2 / 5 / 10 damage to Gravity Suit / Varia Suit / Power Suit Samus, respectively.

Bomb Torizo's claw explosions can strike Samus multiple times depending on how Samus comes into contact with it.


Interactions

Walking

Bomb Torizo will walk forwards towards Samus if she is nearby.

Bomb Torizo will turn around if Samus manages to get behind him.

Jumping

Bomb Torizo will attempt to jump backwards away from Samus depending on how close she gets to him.

Bomb Torizo will always perform an attack after jumping backwards.


Categories

Everything Except 0% / 12%

You will want to be at full energy before entering Bomb Torizo's chamber so that his eggs will only be able to drop Missiles and not energy.

Bomb Torizo will spit eggs and will never perform his laser attack so long as you stay below 5 Missiles during the point in which he decides which attack to use after jumping backwards.

Find a consistent position or setup for forcing Bomb Torizo to jump backwards during the start of the fight. You will want to strike him five times with the beam before he begins his first volley of eggs, as he jumps backwards into the corner.

Fire the beam at his volley of eggs. Try to fire in a manner to where the drops are spread out rather than clustered together so that you can grab a few drops in one jump and the rest in another. Fire 4 Missiles at Bomb Torizo, then grab the rest while his core is exploding, then fire 3 more.

You will always want to fire beam shots in multiples of 5 (5 * 20 = 100). Bomb Torizo will become decapitated when brought below 100 health, which will waste about a second; however, if he is taken from 100 health to 0 health - which a Missile will do - it will prevent this from occurring. If you commit to firing the beam a sixth time, make sure you can commit to firing four more times, or else the decapitation will occur.

Bomb Torizo will flash white when he has taken damage, and has a slightly longer invulnerability period than most enemies. Pay attention to this, and make sure to keep your shots spaced out appropriately, so that you never end up miscounting shots during the fight.

Every Any% tutorial should explain a method or methods for the position-based things described above, if you require a reference.


See also