Mockball

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The mockball is a very important technique, as it allows for early super missiles.

Requirements

Morphing Ball

Performing the mockball

Easiest method:

  • Get running in the direction and speed you desire. Let's call the buttons held to achieve this dash and direction.
  • Holding dash beyond this point is optional
  • Press Jump
  • Release direction
  • Tap down
  • Tap down just before you hit the ground
  • Press direction

Harder method that lets you control your jump height:

  • Get running in the direction and speed you desire. Let's call the buttons held to achieve this dash and direction.
  • Holding dash beyond this point is optional
  • Press Jump
  • Holding direction beyond this point is optional
  • Release Jump at desired height
  • Press Jump
  • Release direction
  • Tap down
  • Tap down just before you hit the ground
  • Press direction

These methods come from a few facts of Samus' motion:

  • If you are holding jump when break out of a spin jump and aim down, your momentum stays the same.
  • If you morph just before you hit the ground, you do not bounce.
  • Samus' momentum is reset after a bounce. (You'll notice this if you morph too early)

In words: Perform a running jump, then press down once to point your gun downward. As you are landing, press down, then forward to roll into a ball and keep your momentum going forward. This motion should be similar to a quarter-circle-forward motion found in some fighting game special moves. Your goal is to hit the ground in the middle of the morphing animation so that you don't bounce.

Here is a video demonstrating the mockball in its most important and common usage:

View on Youtube

Speedball

Speedball is a variant of the mockball when Samus is charged by the Speed Booster. If you unmorph while holding angle up or angle down, Samus will retain the blue suit as long as the angle button is held. This allows for a blue suit jump. The blue suit will disappear when Samus lands or turns around.

Another benefit of the speedball is that it may destroy any block that normally requires Bombs. This can save time in rooms like Wasteland and the Basement.

See also